
Pearl 2008 Manual - 16th July 2007
4.2 Playback 136
4.2.1 Recalling a palette value 136
4.2.2 Palette pages 137
4.2.3 Setting a palette to all fixtures (Quick palette) 137
4.2.4 Recalling only some attributes from a palette 138
4.2.5 Setting a palette to fixtures in a memory (Filtered palette) 138
4.3 Edit 138
4.3.1 Editing and deleting palettes 138
4.3.2 Naming a palette value or page 138
4.3.3 Viewing the contents of a palette 139
4.4 Timing 139
4.4.1 Recalling a palette with a fade time 139
4.4.2 Master fade time 140
4.5 Advanced options 140
4.5.1 Palette options 140
5. SHAPES 141
5.1 Playback 141
5.1.1 Selecting a shape 141
5.1.2 Changing the size and speed of a shape 142
5.1.3 Spreading a shape across multiple fixtures 142
5.1.4 Relative and Absolute shapes 143
5.2 Edit 143
5.2.1 Editing shapes which are running 143
5.3 Advanced options 144
5.3.1 Shape options 144
5.3.2 Updating the shape file 145
6. MEMORIES 147
6.1 Create 147
6.1.1 How the Pearl works when programming 147
6.1.2 Creating a memory 148
6.1.3 Recording the stage using Snapshots 149
6.1.4 Using shapes in memories 149
6.1.5 Viewing the programmer contents 150
6.2 Playback 150
6.2.1 HTP and LTP channels 150
6.2.2 Playing back a memory 151
6.2.3 Changing playback pages 151
6.3 Edit 151
6.3.1 Editing a memory 151
6.3.2 The Include function 152
6.3.3 The “Off” button 153
6.3.4 Viewing a memory 154
6.4 Copy 154
6.4.1 Copying a memory 154
6.5 Delete 155
6.5.1 Deleting a memory 155
6.6 Timing 155
6.6.1 Setting fade times for a memory 155
6.7 Advanced options 156
6.7.1 Recording in Blind mode 156
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