
Page 154 - 6. Memories
Pearl 2008 Manual - 16th July 2007
other fixtures.
7> Press Memory.
8> Press the Swop button for the memory you are editing to save the
changes. Unchanged information is not affected.
• Attributes which are Off are shown on the screen. (The stage
output will not change as the output values remain at their last
settings).
• Attributes or fixtures set to “Off” can be turned back on again by
selecting them in the usual way and changing them using the
wheels.
• You can also use this function to turn off fixtures or attributes in a
palette entry. Use the procedure above, but instead of editing and
recording a memory, edit and record a palette entry instead. See
page
138 for how to do this.
6.3.4 Viewing a memory
You can view the contents of a memory by pressing View then the swop
button for the memory.
The main part of the display shows the attributes for each fixture stored
in the memory. Choose which attribute you are looking at using the
Attribute buttons. If a palette is stored in the memory, the palette
name is shown rather than the value.
6.4 Copy
6.4.1 Copying a memory
Copying a memory is very simple on the Pearl. You can either create a
linked copy (if you change a linked memory, all others linked to it will
change too) or a “photocopy”, which is a completely new and
independent copy of the memory.
Fixtures
Attribute values Palette stored in memory
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